Reading paths
Curated reading paths through the TFMSTYLE UX Handbook.
- Ship a form - Everything that decides whether a form gets finished or abandoned, in the order you build it.
- Accessibility pass before launch - A run through the checks that catch most real barriers, ending with how to audit the whole flow.
- A design system from scratch - From the first tokens to the governance that keeps a system alive after the launch team moves on.
- Make it feel fast - Perceived speed is a design decision. What to load, what to fake, and what to never block on.
- The states nobody designs - Empty, loading, error, offline, stale, and partial. The screens that decide whether a product feels solid.
- Mobile essentials - The handful of things that separate a real mobile interface from a shrunken desktop one.
- AI product surfaces - Designing for output you cannot fully predict, without pretending it is certain.
- Data and dashboards - Tables, charts, and numbers people will act on, including the formatting that decides whether they act correctly.
- Account, billing, and leaving - The surfaces that decide whether people trust you with a card, a team, and their data.
- The first five minutes - Getting a new account from an empty screen to the moment the product is obviously worth keeping.