Design Motion as Communication
Motion & Interaction · motion
Updated 2026-07-28
- Animation should explain change, not decorate it.
- Every motion should answer:
- Where did it come from?
- Where did it go?
- What changed?
- Use motion for:
- Transitions.
- Feedback.
- Relationships.
- Avoid:
- Random movement.
- Long animations.
- Decorative effects that slow tasks.
- Motion should make interfaces easier to understand.
- The best animation feels invisible because the user simply understands.
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